Joker
Durchstöbere alle Jokerkarten in Far Far West. Joker bieten mächtige Verstärkungen für Waffen und Helden.
95 von 95 Jokern angezeigt
Normal— 13 Joker

Chickshot
+50% chance for bullets to make chicken sounds. Useless!

Cushion Boots
Negates fall damage

Deadly Strong
Move faster and deal more damage as a dead ghost

Gold Tooth
+10% chance for enemies to drop 1 gold nugget upon death

Heavy Drinker
Healing bottles are 25% more effective on you

Helping Hand
You can revive your allies twice as fast

Last Dance
While under 30% HP, gain +30% move speed

Party Shot
+50% chance for weakspot hits to blow confetti. Useless!

Pigshot
+5% chance to spawn a pig on impact. Shoot them to make them explode

Relentless
While under 30% HP, deal +30% damage

Rubber Duck
Walking makes rubber duck noises. Useless!

Shine Bright
+50% hero glow. You're shining! Useless!

Swift Shot
+10% fire rate when aiming
Fein— 18 Joker

Anti-Gravity Falls
+2% chance to spawn an anti-gravity area when an enemy dies

Bell Shot
+5% chance for weakspot hits to summon a healing ghost bell

Bouncing Ball
+15% damage airborne

Cactus Day
+3% chance for a Cactus Mino to spawn when an enemy dies

Care Package
+1 Utility Ammo

Chad
Reveals the position of the Wandering Trader and get a 20% discount

Clutch
The last 2 bullets in your magazine are explosive

Fist Fight
Your melee hits are twice as powerful

Gold Prospector
Increase your acquired Gold by 20% at the end of a mission

Pick Pick
+5% chance on hit to spawn damaging pickaxes on the target

Rage
Upon reaching 25% HP, release a wave that burns nearby enemies (cooldown: 60 sec.)

Rampage
Killing an enemy grants 25% movespeed for 3 seconds (no stacking)

Run & Gun
+30% move speed when shooting

Run & Reload
+30% move speed when reloading

Shroom Grave
+10% chance for a shroom to spawn when an enemy dies

Soul Reaper
Increase your acquired Souls by 20% at the end of a mission

Soul Siphon
Increased pick up range and gain +2 HP when picking up a soul

Speedy Gunzales
+10% move speed
Prime— 16 Joker

Ammo Supply
+5% chance for enemies to drop an ammo box upon death

Cheapskate
Gain +1HP for every 20 Gold in your mission inventory

Chonky
+20% damage, but +25% gravity

Destroyer
The first 25% of your clip deals +15% damage

Disgrace
Gain +30% movement speed. Your horse does not want to be with you

Explosive Rounds (Acid)
+5% chance to shoot explosive projectiles (Acid)

Explosive Rounds (Elec)
+5% chance to shoot explosive projectiles (Elec)

Explosive Rounds (Pyro)
+5% chance to shoot explosive projectiles (Pyro)

Healthy Boi
While at full HP, gain +20% move speed, reload speed, and fire rate

Lucky Strike
+10% chance to deal double damage per shot

Magic Friendship
Passively regain HP while being near allies

Reload Mastery
Reloading an empty clip is 50% faster

Soul Eater
Picking up a soul grants +20% damage and reload speed for 5s (no stacking)

Stonks
+15% chance that opening a chest gives you a random Joker

Weak Link
Weakspot hits do 35% more damage, but regular hits do 35% less damage

Weakspot Refund
+20% chance to get your bullet back after a weakspot hit
Mythisch— 18 Joker

Acid Mastery
Gain -10% Acid cooldown per equipped Acid spell

Battlemage
Killing an enemy shortens all ongoing spell cooldowns by 1%

Cactus Mastery
Gain -10% Cactus cooldown per equipped Cactus spell

Consumer
Grants +20% weapon damage, but reloading now wastes unused ammo

Elec Mastery
Gain -10% Elec cooldown per equipped Elec spell

Extra Jump
+1 Jump

Headbang
Deal +20% damage to weakspots

Hit Me
Heal 0.5 HP per second for 20 seconds after being hit

Hoarder
+15% chance that collecting a Joker makes another random one appear

Joker Dealer
Gain +1 HP for each active Joker (including weapons)

Lazy
Ammo pickups are disabled. Passively regain ammos

Life Pact
Kills heal you for 2 HP, but max. HP is reduced by 30%

Medicard
Picking up a joker heals for +50HP

Moon Gravity
25% lower gravity

Pyro Mastery
Gain -10% Pyro cooldown per equipped Pyro spell

Second Wind
Heal 50 HP instead of dying to a fatal hit (cooldown: 180 sec.)

Voodoo Mastery
Gain -10% Voodoo cooldown per equipped Voodoo spell

West Wizard
Gain -30% spell cooldown, but -30% HP
Legendär— 10 Joker

Camper
50% chance not to consume ammo while standing still

Cantrip One-Trick
Spells with base cooldowns of 35s or less have 20% reduced cooldown

Dwarf
You are small. Gain Movespeed, Firerate and Lower gravity

Extra Dash
+1 Dash

Giant
You are big. Gain Health, Weapon Damage and Spell CDR

Glass Cannon
+40% weapon and melee damage, but -25% HP

Machine Gun
Per mission, the weapon gains +0.3% fire rate for every 50 damage dealt

Ricochet
The fired bullet ricochets, with a 30% chance to automatically hit a nearby enemy

Speedster
Gives increased damage and fire rate the faster you are

Toolbox
Utility pickups are disabled. Your utility automatically refills after 90 sec
Einzigartig— 20 Joker

Aiming Burst
While aiming, your shots have perfect accuracy

Chonky Throw
The boomerang is twice as big

Eagle Lever
Consecutive shots without missing grant +5% damage, stacking up to +50%

Eco Trick
Reloading no longer wastes ammo

Elemental Spin
The minigun has a 30% chance to fire a random elemental bullet instead of a regular one

Fanning Ace
Fire mid-reload at the right moment to chain-fire all bullets with low accuracy

Focus Shot
Every kill reduces the cooldown of your spells by 1 second

Frenzy Spin
While your kill counter is above 10, the minigun fires twice as fast

Homing Burst
Every 20 bullets fired, shoot 5 homing bullets at nearby enemies

Jump Star
+2 Jump while holding the Sheriff Stars

Lingering Throw
Doubles the lingering time. Combines with Lingering Time upgrade

Mark Ace
Bullets mark enemies for 3s. Marked enemies take +15% damage

Mindshot
Your weakspot hits cause an explosion

Overblast
Shoot an extra pellet for every round missing from the magazine

Overdraw
Charge for 2 seconds to fire 3 arrows in a cone

Rush Blast
The first bullet in your magazine has 100% accuracy and shoots further away

Scavenger Star
Gain +30% move speed and +100% pickup range

Stacked Lever
Instantly reload 2 bullets from your reserve ammo on kill

Swamp Trick
Reload explosions now leave puddles on the ground

Ultra Draw
Charge for 4 seconds to fire a massive explosive arrow